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Patrick Martin
Migrating to the new Remote Config for Games SDK
Patrick Martin
Developer Advocate
March 8, 2021
Remote Config
Games
Android
Cloud Firestore for Games is now in Beta!
Patrick Martin
Developer Advocate
February 5, 2021
Firestore
C++
Games
How Pomelo Games used Firebase to increase revenue without losing players
Patrick Martin
Developer Advocate
September 22, 2020
A/B Testing
AdMob
Case Study
Firebase Compatibility with Unity 2020.1 and Later
Patrick Martin
Developer Advocate
August 14, 2020
Unity
Games
How Gameloft uses Crashlytics to lower crash rates and increase engagement
Patrick Martin
Developer Advocate
June 11, 2020
App Quality
Crashlytics
Case Study
Join us for the digital Google for Games Developer Summit
Patrick Martin
Developer Advocate
March 10, 2020
GDC
Android
Games
Get ready for the Game Developers Conference
Patrick Martin
Developer Advocate
January 27, 2020
GDC
Community
Games
Firebase and Tasks, how to deal with asynchronous logic in Unity
Patrick Martin
Developer Advocate
July 17, 2019
Unity
C#
Best Practices
Firebase Hosting for Cloud Run
Patrick Martin
Developer Advocate
April 11, 2019
Cloud Run
Hosting
+6 more...